nearer

closer every time you look

20 HP

It has one question: how far away is this sound? Far off it's small and dark and all room. Close in it's dry and huge and at your ear. It only moves when it's quiet: every gap in your track, it comes back a step nearer. Three sheets of glass at three real depths show where it stands.

The NEARER panel: black, with a dark papered wall in gold dots and bare boards at the foot, and a tall pointed window in the middle of it. WHISPER at the top with COME and ROOM at its shoulders, LEFT and RIGHT in the top corners, a DISTANCE jack and a ROOM jack, QUIET and SHOO beside the window, WHERE and ARRIVED below them, GLASS and STEP under the sill, LEFT and RIGHT out at the corners of the foot, DISTANCE the big knob between them. nearer at the top, daylight noise at the bottom.

Turn a knob: drag it or tap either side of it, roll the wheel over it or use the arrow keys; a double click puts it back. Put a thumb on the glass: press and hold, high up to send it away, low down to bring it in, and slide. A quick tap sends it back. Or tab to the glass: the up and down arrows slide, Enter taps. The patches step on by themselves until you touch anything. Move the pointer and the sheets slide over each other.

What you hear is a rack played through NEARER: drums, a bass, a voice, chords. All made in the page.

example patches

The distance, the rule, the window's light and the pane are NEARER's engine as designed, running in your browser; what goes in stands in for a rack. On the module the last of it comes out of the glass itself; here it comes out of your speakers, through a model of the pane.

How far

When it's quiet

The window

A thumb on the glass

In the glass

What comes out

Specs

Format

Width
20 HP
Controls
a window you press, a big knob, 3 knobs

Inputs

LEFT, RIGHT
audio
DISTANCE, ROOM
CVs, added to their knobs, 5 V the whole way
QUIET, SHOO
gates, rising past 1 V

Outputs

LEFT, RIGHT
audio
GLASS
audio
WHERE
CV, 0 to 5 V
ARRIVED, STEP
gates, 0/5 V