fling

throw it when it screams

20 HP

Two linked holes: what falls through one comes out of the other and falls in again, faster every pass. A flanger, a comb and an echo in one loop, its ring climbing as it falls until it reaches terminal velocity and screams. FLING throws it out across the field, and the holes are clear.

The FLING panel: black, gold dots of a dark chamber, pillars down both sides and a wet floor at the foot. Down the middle, in bare circuit board, a round hole under the name, a beam of nineteen slats falling past GAP's big knob, and a pool round the FLING button at the foot; two arcs rise out of the pool and come down at the sides. JUMP in and FLING's gate at the top corners, FALL's and GAP's jacks under them, FALL and PULL down the left, TUMBLE and ARC down the right, SPEED and TERMINAL out beside the beam, FLIGHT and LANDED out where the arcs come down, LEFT and RIGHT out at the foot. fling at the top, daylight noise at the bottom.

Turn a knob: drag it or tap either side of it, roll the wheel over it or use the arrow keys; a double click puts it back. FLING is a button: press it and the loop is thrown. The patches step on by themselves until you touch anything.

Drums and a dark pad in A minor at 124 BPM through FLING, a bass line beside them. Listen plays the patch from its top.

example patches

Everything FLING does here is its engine as designed, running in your browser. The drums, the pad and the bass are a stand-in rack.

It falls

What goes into JUMP drops through one hole and comes out of the other a moment later. Close the loop and it falls in again, and again, and like anything falling it speeds up: every pass the gap closes and the ring climbs, until it reaches terminal velocity and holds.

The tumble

The throw

FLING throws the loop: everything falling in it flies out with the speed it built, still ringing, sweeping down and out to one side, fading. The holes are clear at once, and what comes in next falls from rest.

What comes out

Specs

Format

Width
20 HP
Controls
a big knob, 4 knobs, a lit button

Inputs

JUMP
audio, ±5 V
FLING
gate, rising past 1 V
GAP
1 V an octave, added to its knob
FALL
CV, added to its knob, 5 V the whole way

Outputs

LEFT, RIGHT
audio, ±5 V
SPEED
CV, 0 to 5 V, 1 V an octave
TERMINAL
gate, 5 V
FLIGHT
CV, 0 to 8 V
LANDED
trigger, 5 V, 10 ms