/* SIGNALSCOPE's page: the shared skin and stage are ../module.css (site/public/module.css); this is only what's
   SIGNALSCOPE's own. The page is gold like every module's; only the panel's own lights keep their colour: the sky's
   white, and WAKE's white. */

/* 20 HP at the line's scale */
.stage { --panel-ratio: 101.3 / 128.5; --panel-max: 560px; --panel-max-narrow: 520px; overflow-x: clip; }
.stage:focus { outline: none; }

/* the sky: one canvas over the face, each window's sprite (assets/light.png, light as alpha) in the mockup's white at
   the engine's level */
.panel2d { isolation: isolate; }
.p2-sky { position: absolute; inset: 0; width: 100%; height: 100%; pointer-events: none; z-index: 1; }
.p2 { z-index: 2; }

/* beside the panel: the sky from above and the loop's clock; what's happening; where the scope points and the knobs */
#scope { display: block; width: 100%; height: 210px; }
.status { min-height: 2.8em; }
.readout { min-height: 2.8em; font: 400 0.74rem/1.4 "Space Mono", ui-monospace, monospace; color: var(--ink); }
#patch-note { min-height: 6em; }
