/* IF YOU BUILD IT's page: the shared skin and stage are ../module.css (site/public/module.css); this is only what's IF
   YOU BUILD IT's own. The page is gold like every module's; only the panel's own lights keep their colour: the players'
   pale cold white and LINE's browned amber. */

/* 20 HP at the line's scale */
.stage { --panel-ratio: 101.3 / 128.5; --panel-max: 560px; --panel-max-narrow: 520px; }

/* the nine windows and LINE: each light's sprite (assets/win-*.png, light as alpha) masks the colour the engine gives
   it, over the face's bare FR4, at the engine's level by opacity; the parts over them, the cables (../cables.js) over
   those */
.panel2d { isolation: isolate; }
.p2-win { position: absolute; pointer-events: none; opacity: 0; z-index: 1; }
.p2-win { -webkit-mask-size: 100% 100%; mask-size: 100% 100%; -webkit-mask-repeat: no-repeat; mask-repeat: no-repeat; }
.p2 { z-index: 2; }

/* beside the panel: the field from above, the bars and the faith; the last thing that happened; held, the men, the next */
#scope { display: block; width: 100%; height: 190px; }
.status { min-height: 1.4em; }
.readout { min-height: 1.4em; font: 400 0.74rem/1.4 "Space Mono", ui-monospace, monospace; color: var(--ink); }
#patch-note { min-height: 6em; }
