/* EXPEDITION's page: the shared skin and stage are ../module.css (site/public/module.css); this is only what's its
   own. The page is gold like every module's; only the panel's own lights keep their colours: the copies' oil-film
   colours, the rim's film and the readout's cold white. */

/* 20 HP at the line's scale */
.stage { --panel-ratio: 101.3 / 128.5; --panel-max: 560px; --panel-max-narrow: 520px; }

/* the Shimmer, its rim and the readout: one canvas drawn from the light map (js/lights.js) over the face's bare FR4,
   and its bloom, a small copy blurred and screened at 0.6 (the blur's size set in px by js/lights.js) */
.p2-shimmer, .p2-bloom { position: absolute; pointer-events: none; z-index: 1; }
.p2-bloom { mix-blend-mode: screen; opacity: 0.6; }
.p2 { z-index: 2; }

/* SCREAM's button: a light ring and a dark cap that sinks while it's held */
.p2-button .p2-cap { transition: transform 60ms ease-out; transform-origin: 0 0; }
.p2-button.held .p2-cap { transform: scale(0.93); }

/* beside the panel: the family as a tree and the fragments it holds, the last thing that happened, the count */
#scope { display: block; width: 100%; height: 150px; }
.status { min-height: 2.8em; }
.readout { min-height: 1.4em; font: 400 0.74rem/1.4 "Space Mono", ui-monospace, monospace; color: var(--ink); }
#patch-note { min-height: 7.4em; }
