/* AIR's page: the shared skin and stage are ../module.css (site/public/module.css); this is only what's AIR's own.
   The page is gold like every module's; only the panel's own lights keep their colours (the window's daylight and deep
   blue, the column's aqua, the rings' sonar green and the panic red), and the cables theirs. */

/* 20 HP at the line's scale */
.stage { --panel-ratio: 101.3 / 128.5; --panel-max: 560px; --panel-max-narrow: 520px; }

/* the panel's layers over the face: the windows' light, the knobs, buttons and jacks (parts.js), the cables, and the
   bloom round the light screened over everything (the mockup's: a 1.5 mm blur at 0.65; js/panel2d.js sets the blur) */
.panel2d { isolation: isolate; }
.p2-light, .p2-bloom, .p2-cables { position: absolute; pointer-events: none; }
.p2-light { z-index: 1; }
.p2 { z-index: 2; }
.p2-cables { z-index: 3; left: 0; top: 0; width: 100%; height: 100%; }
.p2-bloom { z-index: 4; mix-blend-mode: screen; opacity: 0.65; }

/* SURFACE's and SONAR's buttons, AIR's own parts: the same hover as the knobs; the cap sinks while held */
.p2-button .air-cap { transform: scale(1); transition: transform 60ms; }
.p2-button.held .air-cap { transform: scale(0.92); }

/* beside the panel: the air and the brightness over thirty seconds, the pings along the foot; the last thing; the depth */
#scope { display: block; width: 100%; height: 150px; }
.status { min-height: 1.4em; }
.readout { min-height: 2.8em; font: 400 0.74rem/1.4 "Space Mono", ui-monospace, monospace; color: var(--ink); }
#patch-note { min-height: 7.4em; }
